package com.loveprogrammer.eternity.model.mission;

import com.loveprogrammer.eternity.model.Hero;
import com.loveprogrammer.eternity.model.game.HeroWrapper;

/**
 * @version 1.0.0
 * @description: 任务接口
 * @author: eric
 * @date: 2022-09-15 16:56
 **/
public interface IMission {

    /**任务进⾏中检查是否完成*/
    boolean checkTaskComplete(HeroWrapper hero);

    void update(HeroWrapper hero, MissionAction action);
}
